// Definition for QuickFight

// `qf_side [nr] [pc_inifile]	0 -us, 1 - vc

// `qf_pc_weap [class] [tweap_id] [step level]
//		class - 0 - pistol, 1 - main weapon

// `qf_ally [id]  [name nr]  [inifile]  [ icon name]
	// `qf_ally_weap [slot_id]  [tweap_id]
	// `qf_ally_eqp [.bes]  [.eqp]

// `qf_enemy_group [group name id] [step_level]
	// `qf_enemy_inifile [inifile]  [name nr]
		// `qf_enemy_eqp [.bes] , [.eqp]

	// `qf_enemy_weap [class]  [tweap id]
	//			[class] - 	0 - pistole
	//				1 - pusky
	//				2 - samopaly
	//				3 - kulomety



// `qf_map  [ step_level ]  [name id]  [description id] [.sco]  [thumb filename]
	// `qf_map_team [side] [name of team nr]  [ member1 ]  [ member2 ] .....  0
	
	
	
// hraci v misi - jmeno zacina na
// spojenci:   allyX	
//		X - <0,9>
// nepratele: eABCD
//		A - skupina nepratel <0,9>
//		B - class zbrane, schodne s qf_enemy_weap [class] 
//		C - pri jakem mnozstvi se hrac inicializuje <0,3> , 0 - pouze pri nejmensim, 3 - vzdy
//		D - mod  0 - normal, 1 - static, 2- attacks


// ============================ US ============================

`qf_side 0 default.ini

	`qf_pc_weap 0 7  0		// M1911
	`qf_pc_weap 0 10 3		// REvolver
	`qf_pc_weap 0 22 12		// S&W


	
	`qf_pc_weap 1 21 0
	`qf_pc_weap 1 19 6
	`qf_pc_weap 1 17 20
	`qf_pc_weap 1 11 0
	`qf_pc_weap 1 1  8 		// M16
	`qf_pc_weap 1 12 16
	`qf_pc_weap 1 25 0
	`qf_pc_weap 1 4  26
	`qf_pc_weap 1 27 25

	






`qf_ally 1 2507  nhut_qf.ini  nhut			
	`qf_ally_weap 2  10
	`qf_ally_weap 3  11




`qf_ally 2 2505  crocker_qf.ini  crocker
	`qf_ally_weap 2  22
	`qf_ally_weap 3  21
	`qf_ally_weap 4  62
	
	

`qf_ally 3 2501  bronson_qf.ini  bronson
	`qf_ally_weap 2  22
	`qf_ally_weap 3  21
	`qf_ally_weap 4  61




`qf_ally 4 2502  defort_qf.ini  defort
	`qf_ally_weap 2  7
	`qf_ally_weap 3  1
	`qf_ally_weap 4  60



`qf_ally 5 2503  hornster_qf.ini  hornsterico
	`qf_ally_weap 2  7
	`qf_ally_weap 3  17





`qf_enemy_group 2154 0
	`qf_enemy_inifile vcfighter_qf.ini 2506			
	`qf_enemy_inifile vcfighter2_qf.ini 2506
	`qf_enemy_inifile vcfighter3_qf.ini 2506
	`qf_enemy_inifile vcfighter4_qf.ini 2506
 
	`qf_enemy_weap 0 9
	`qf_enemy_weap 0 8
	`qf_enemy_weap 0 10
	`qf_enemy_weap 1 26		
	`qf_enemy_weap 2 6
	`qf_enemy_weap 2 19
	`qf_enemy_weap 2 23
	`qf_enemy_weap 2 28
	`qf_enemy_weap 3 18



`qf_enemy_group 2155 10
	`qf_enemy_inifile poorvc_qf.ini 2506
	`qf_enemy_inifile poorvc2_qf.ini 2506
	`qf_enemy_inifile poorvc3_qf.ini 2506
 
	`qf_enemy_weap 0 9
	`qf_enemy_weap 0 8
	`qf_enemy_weap 0 10
	`qf_enemy_weap 0 10
	`qf_enemy_weap 1 26
	`qf_enemy_weap 1 14
	`qf_enemy_weap 2 2
	`qf_enemy_weap 2 6
	`qf_enemy_weap 2 15
	`qf_enemy_weap 2 23
	`qf_enemy_weap 3 18



`qf_enemy_group 2156 20
	
	`qf_enemy_inifile vcuniform1_qf.ini 2506
	`qf_enemy_inifile vcuniform2_qf.ini 2506
	`qf_enemy_inifile vcuniform3_qf.ini 2506
 
	`qf_enemy_weap 0 8
	`qf_enemy_weap 0 9
	`qf_enemy_weap 0 10
	`qf_enemy_weap 1 14
	`qf_enemy_weap 1 26	
	`qf_enemy_weap 2 2
	`qf_enemy_weap 2 6
	`qf_enemy_weap 2 19
	`qf_enemy_weap 2 23
	`qf_enemy_weap 2 15
	`qf_enemy_weap 2 28
	`qf_enemy_weap 3 18





// ============================ VC ============================

`qf_side 1 default_vcqf.ini

`qf_pc_weap 0 9  0 			// makarov
`qf_pc_weap 0 10 5 		 	// revolver
`qf_pc_weap 0 8  2


`qf_pc_weap 1 2  11 			// ak47
`qf_pc_weap 1 14 20			// SVD Dragunov
`qf_pc_weap 1 18 15			// degtarev
`qf_pc_weap 1 6  0 			// pps-43
`qf_pc_weap 1 23 1
`qf_pc_weap 1 28 30
`qf_pc_weap 1 15 9
`qf_pc_weap 1 26 7




`qf_enemy_group 2157 0
	
	`qf_enemy_inifile sf1_qf.ini 2499
	`qf_enemy_inifile sf2_qf.ini 2499
	 
	`qf_enemy_weap 0 7
	`qf_enemy_weap 0 10
	`qf_enemy_weap 0 22
	`qf_enemy_weap 1 4
	`qf_enemy_weap 1 12
	`qf_enemy_weap 2 1
	`qf_enemy_weap 2 19
	`qf_enemy_weap 2 21
	`qf_enemy_weap 2 11
	`qf_enemy_weap 3 17


`qf_enemy_group 2158 10
	
	`qf_enemy_inifile lldb_qf.ini 2499
	`qf_enemy_inifile lldb2_qf.ini 2499
	 
	`qf_enemy_weap 0 7
	`qf_enemy_weap 0 10
	`qf_enemy_weap 0 22
	`qf_enemy_weap 1 4
	`qf_enemy_weap 1 12
	`qf_enemy_weap 2 1
	`qf_enemy_weap 2 19
	`qf_enemy_weap 2 21
	`qf_enemy_weap 2 11
	`qf_enemy_weap 3 17






// ============================ MAPS ============================

`qf_map 0 2167 2168 levels\Potok\Stream_qf.sco Thumb38
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
	`qf_map_team 0 2152  2 3 5 0
	`qf_map_team 0 2153  1 2 3 4 5 0
	
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0
	`qf_map_team 1 2152  2 3 5 0
	`qf_map_team 1 2153  1 2 3 4 5 0



`qf_map 13 2161 2162 levels\arroyo\arroyo_qf.sco arroyo
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
		
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0



`qf_map 21 2169 2170 levels\waterfall\waterfall_qf.sco water
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
		
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0



`qf_map 32 2165 2166 levels\NVA_base\nva_base_qf.sco Thumb32
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
	`qf_map_team 0 2152  2 3 5 0
	`qf_map_team 0 2153  1 2 3 4 5 0
	
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0
	`qf_map_team 1 2152  2 3 5 0
	`qf_map_team 1 2153  1 2 3 4 5 0
	


`qf_map 38 2159 2160 levels\halong\halong_qf.sco halong_mp
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
	`qf_map_team 0 2152  2 3 5 0
	
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0
	`qf_map_team 1 2152  2 3 5 0
	


`qf_map 45 2163 2164 levels\storm\storm_qf.sco storm
	`qf_map_team 0 2150  0
	`qf_map_team 0 2151  2 0
	`qf_map_team 0 2152  2 3 5 0
	`qf_map_team 0 2153  1 2 3 4 5 0
	
	`qf_map_team 1 2150  0
	`qf_map_team 1 2151  2 0
	`qf_map_team 1 2152  2 3 5 0
	`qf_map_team 1 2153  1 2 3 4 5 0


// end of file